TIMELINE
6 Months
TITLE
Product Designer
TEAM
3 developers
1 product manager
1 designer (me)
TOOLS
Figma
FigJam
THE PROCESS
Working in Agile sprints, weekly meetings for hand-off and alignment on the direction and prioritisation of tasks in a fast-paced, dynamic environment.
THE DESIGN
Translating the existing brand for an expanding digital design system
Relying on UX conventions, I sketched out the screens and presented them to the team for approval before moving on to designing high-fidelity assets in Figma.

Developing 10+ core modules for the platform
Home page, user profile, lesson pages, exercise pages, basket and many more core user journey screens were developed, iterated on and shipped during the project.
THE OUTCOME
Launched an MVP product within 4 weeks, onboarding 2 organisations as beta testers of the platform.
0 → 1 UX and UI design of 10+ core user flows, including sign up, onboarding, lesson pages, exercise pages, 2 user types profile pages, and many more.
Iterative workflow in an Agile methodology, working alongside developers and product managers to ensure roadmap alignment to business direction.
Translating the existing branding to digital experience components, and creating a design system library to enable consistency across screens and devices as the product expands and grows.
More projects

CLIENT
Unearthing a new product direction: A research-led design pivot for a premium dating app

FINAL MAJOR PROJECT
Speculative reimagining of fan verification: who decides what makes someone fan enough to attend live shows?


CONCEPT
Identifying a gap in Spotify's listening experience and designing a solution that time proved right.



